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Filtres: Autor is Raquel Piqué  [Clear All Filters]
Conference Paper
Cebrián S, Morera N, Barceló JAnton, Bogdanovic I, López-Bultó O, Campana I, Palomo A, Piqué R, Revelles J, Terradas X et al..  2018.  Beyond the Virtual Reconstruction of an Archaeological Settlement. Computer Applications and Quantitative Methods in Archaeology (CAA) international conference.
de la Cruz D, Estévez J, Noriega P, Pérez M, Piqué R, Sabater-Mir J., Vila A, Villatoro D.  2010.  Norms in H-F-G societies. Grounds for agent-based social simulation.. CAA'2010 Fusion of Cultures. Proceedings of the 38th Conference on Computer Applications and Quantitative Methods in Archaeology. :237-240.
Rodriguez I, Puig A, Rodríguez-Aguilar JA, Arcos JLluis, Cebrián S, Bogdanovych A, Morera N, Piqué R, Palomo A.  2019.  On the Relationship between Subjective and Objective Measures of Virtual Reality Experiences: a Case Study of a Serious Game. International Symposium on Gamification and Games for Learning (GamiLearn 2019). 2497
Morera N, Piqué R, Barceló JAnton, Bogdanovic I, López-Bultó O, Campana I, Palomo A, Revelles J, Terradas X, Arcos JLluis et al..  2017.  The role of the archaeologist when producing a serious game. 23rd Annual Meeting of the European Association of Archaeologists.