DRAGA
DRAGA

DRAGA
DRAGA
 : 
The Digital Reconstruction of the Prehistoric Past: Virtual Reality and Artificial Intelligence for understanding social life in the Neolithic.
The Digital Reconstruction of the Prehistoric Past: Virtual Reality and Artificial Intelligence for understanding social life in the Neolithic.

A Project coordinated by IIIA.

Web page:

Principal investigator: 

Collaborating organisations:

Departament de Prehistoria, Universitat Autonoma de Barcelona

Departament de Prehistoria, Universitat Autonoma de Barcelona

Funding entity:

RecerCaixa
RecerCaixa

Funding call:

Funding call URL:

Project #:

DRAGA
DRAGA

Funding amount:

0,00€
0,00€

Duration:

2016-02-29
2016-02-29
2018-02-28
2018-02-28

Extension date:

This project is established to advance and innovate in the theory, methods and applications of computer simulation and 3D modelling in the service of digital documentation, study and presentation of historical heritage. For this assignment, we intend the virtual reconstruction of one of the main Archaeological Sites in Iberian peninsula and Europe, the well preserved la Draga neolithic village.

This project is established to advance and innovate in the theory, methods and applications of computer simulation and 3D modelling in the service of digital documentation, study and presentation of historical heritage. For this assignment, we intend the virtual reconstruction of one of the main Archaeological Sites in Iberian peninsula and Europe, the well preserved la Draga neolithic village.

2019
Inmaculada Rodriguez,  Anna Puig,  Juan A. Rodríguez-Aguilar,  Josep Lluis Arcos,  Sergi Cebrián,  Anton Bogdanovych,  Núria Morera,  Raquel Piqué,  & Antoni Palomo (2019). On the Relationship between Subjective and Objective Measures of Virtual Reality Experiences: a Case Study of a Serious Game. International Symposium on Gamification and Games for Learning (GamiLearn 2019) . CEUR-WS.org. [BibTeX]
2018
Sergi Cebrián,  Núria Morera,  Joan Anton Barceló,  Igor Bogdanovic,  Oriol López-Bultó,  Ivan Campana,  Antoni Palomo,  Raquel Piqué,  Jordi Revelles,  Xavier Terradas,  Josep Lluis Arcos,  Juan A. Rodríguez-Aguilar,  Anton Bogdanovych,  Simeon Simoff,  Tomas Trescak,  Inmaculada Rodriguez,  & Anna Puig (2018). Beyond the Virtual Reconstruction of an Archaeological Settlement. Computer Applications and Quantitative Methods in Archaeology (CAA) international conference . [BibTeX]
2017
Núria Morera,  Raquel Piqué,  Joan Anton Barceló,  Igor Bogdanovic,  Oriol López-Bultó,  Ivan Campana,  Antoni Palomo,  Jordi Revelles,  Xavier Terradas,  Josep Lluis Arcos,  Sergi Cebrián,  & Juan A. Rodríguez-Aguilar (2017). The role of the archaeologist when producing a serious game. 23rd Annual Meeting of the European Association of Archaeologists . [BibTeX]
Josep Lluís Arcos
Scientific Researcher
Phone Ext. 227

Juan A. Rodríguez-Aguilar
Research Professor
Phone Ext. 218

Lissette Lemus del Cueto
Contract Engineer
Phone Ext. 259