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Tomas
Tomas
 
Trescak
Trescak

Industrial PhD Student
Industrial PhD Student


Tomas
Tomas
 
Trescak
Trescak
Industrial PhD Student
Industrial PhD Student

Multiagent Systems
Multiagent Systems
(+34) 93 580 9570 ext.
tomi.trescak@gmail.com
tomi.trescak@gmail.com
Research areas:
Impact areas:
  • Cultural Heritage
  • Cultural Heritage
SDGs:
2019
Dave de Jonge,  Tomas Trescak,  Carles Sierra,  Simeon Simoff,  & Ramon López Mántaras (2019). Using Game Description Language for mediated dispute resolution. AI & SOCIETY, 34, 767--784. https://doi.org/10.1007/s00146-017-0790-8. [BibTeX]  [PDF]
2018
Sergi Cebrián,  Núria Morera,  Joan Anton Barceló,  Igor Bogdanovic,  Oriol López-Bultó,  Ivan Campana,  Antoni Palomo,  Raquel Piqué,  Jordi Revelles,  Xavier Terradas,  Josep Lluis Arcos,  Juan A. Rodríguez-Aguilar,  Anton Bogdanovych,  Simeon Simoff,  Tomas Trescak,  Inmaculada Rodriguez,  & Anna Puig (2018). Beyond the Virtual Reconstruction of an Archaeological Settlement. Computer Applications and Quantitative Methods in Archaeology (CAA) international conference . [BibTeX]
2014
Pablo Almajano,  Maite López-Sánchez,  Inmaculada Rodriguez,  & Tomas Trescak (2014). Assistant Agents to Advice Users in Hybrid Structured 3D Virtual Environments. Computer Animation and Virtual Worlds (CAVW), 25, 10. [BibTeX]  [PDF]
Tomas Trescak,  Carles Sierra,  Simeon Simoff,  & Ramon López Mántaras (2014). Dispute Resolution Using Argumentation-Based Mediation. Andreas Herzig, & Emiliano Lorini (Eds.), European Conference on Social Intelligence (ECSI-2014) (pp. 274-285). CEUR-WS.org. https://doi.org/http://arxiv.org/abs/1409.4164. [BibTeX]  [PDF]
Tomas Trescak,  Carles Sierra,  Simeon Simoff,  & Ramon López Mántaras (2014). Dispute Resolution Using Argumentation-Based Mediation. CoRR, abs/1409.4. https://doi.org/http://arxiv.org/abs/1409.4164. [BibTeX]  [PDF]
2013
Tomas Trescak,  Inmaculada Rodriguez,  Maite López-Sánchez,  & Pablo Almajano (2013). Execution Infrastructure for Normative Virtual Environments. Engineering applications of artificial intelligence, 26, 51-62. https://doi.org/http://www.sciencedirect.com/science/article/pii/S0952197612002540. [BibTeX]
Pablo Almajano,  Tomas Trescak,  Marc Esteva,  Inmaculada Rodriguez,  & Maite López-Sánchez (2013). v-mWater: An e-Government Application for Water Rights Agreements. Sascha Ossowski (Eds.), Agreement Technologies (Law, Governance and Technology Series) (pp 583-596). Springer. [BibTeX]  [PDF]
2012
Pablo Almajano,  Tomas Trescak,  Inmaculada Rodriguez,  & Maite López-Sánchez (2012). An Infrastructure for Human Inclusion in MAS. ECAI 2012: 20th European Conference on Artificial Intelligence (pp. 999-1000). [BibTeX]  [PDF]
Tomas Trescak,  Marc Esteva,  & Inmaculada Rodriguez (2012). A shape grammar interpreter for rectilinear forms. Computer-Aided Design, 44, 657 - 670. [BibTeX]
Pablo Almajano,  Tomas Trescak,  Marc Esteva,  Inmaculada Rodriguez,  & Maite López-Sánchez (2012). v-mWater: a 3D Virtual Market for Water Rights. AAMAS '12: Proceedings of the 11th internationalconference on autonomous agents and multiagent systems (pp. 1483-1484). [BibTeX]  [PDF]
2011
Gustavo Aranda,  Tomas Trescak,  & Marc Esteva (2011). Building Quests for Online Games with Virtual Institutions. Agents for games and simulations II, 192-206. [BibTeX]
Pablo Almajano,  Tomas Trescak,  Marc Esteva,  Inmaculada Rodriguez,  & Maite López-Sánchez (2011). Virtual Institutions For Water Rights Negotiation . [BibTeX]
Tomas Trescak,  Marc Esteva,  & Inmaculada Rodriguez (2011). VIXEE an Innovative Communication Infrastructure for Virtual Institutions. AAMAS '11: Proceedings of the 10th international joint conference on Autonomous agents and multiagent systems . [BibTeX]  [PDF]
2010
Tomas Trescak,  Marc Esteva,  Inmaculada Rodriguez,  & Javier Morales (2010). A Virtual World Builder Toolkit. 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010) (pp. 1627-1628). IFAAMAS. [BibTeX]  [PDF]
Tomas Trescak,  Marc Esteva,  & Inmaculada Rodriguez (2010). A Virtual World Grammar for automatic generation of virtual worlds. The Visual Computer, 26, 521-531. https://doi.org/http://www.springerlink.com/content/w977317613p203t7. [BibTeX]  [PDF]
Gustavo Aranda,  Tomas Trescak,  Marc Esteva,  & Carlos Carrascosa (2010). Building Quests for Online Games with Virtual Institutions. Workshop on Agents for Games and Simulations at AAMAS 2010 (pp. 125-139). [BibTeX]  [PDF]
Tomas Trescak,  Marc Esteva,  & Inmaculada Rodriguez (2010). Generating 3D Virtual Environments Using The Virtual World Builder Toolkit. CGI 2010 . [BibTeX]  [PDF]
Tomas Trescak,  Marc Esteva,  & Inmaculada Rodriguez (2010). Virtual World Grammar. 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010) (pp. 1581-1582). IFAAMAS. [BibTeX]  [PDF]
2009
Tomas Trescak,  Marc Esteva,  & Inma Rodriguez (2009). General Shape Grammar Interpreter for Intelligent Designs Generations. Bob Werner (Eds.), Computer Graphics, Imaging and Visualization, CGIV'09 (pp. 235-240). IEEE Computer Society. [BibTeX]  [PDF]